In recent days, I have been working a lot on the game, and there is definitely no time to write
Release is incoming. A lot of work – A LOT!! Tutorial for the game is ready.
Making levels for the game… Under the black smoky sky of a desolate planet, in the infra-crimson light of an
Well, after a week-long delay caused by some personal problems, the work continues, and I am confidently moving towards the
No matter how we want to “just release our creativity”, but, computer game consists of minutiae. Nice menus are important
Just a screenshot from the work process. But because of possibility of such screenshots I like game development.
After some refactoring
So, today is 1 month since I started development of Iron Sun – at July, 26, I published a post
While I working on monsters and gameplay props, here is new bunch of screenshots: